Field Manual

Graphic Control Measures

How to plan and rehearse event-based operations on a sand table

July 23, 2026 · Phaseline Team

In operational planning, a common point of failure during sand table rehearsals is treating a plan like a script rather than a framework. While fires and air assets use relative time schedules (H-Hour offsets) for airspace and artillery deconfliction, ground maneuver elements rely on Graphic Control Measures to control movement and absorb friction in dynamic environments.

Instead of forcing operators to watch the clock, doctrine relies on Phase Lines (PLs), Decision Points (DPs), and Triggers to govern execution.

Here is a practical guide on how to lay out graphic control measures on a sand table to run disciplined, event-based rehearsals.

1. Lay Down Your Graphic Control Measures

Before placing unit tokens or discussing scheme of maneuver, establish clear spatial boundaries on your background map or painted terrain:

2. Define Decision Points (DPs) and Triggers

A Trigger is a physical location on the ground or a specific event condition that cues a friendly action. A Decision Point is a spatial location where the commander must make a tactical choice (such as committing a reserve element or executing a branch plan) based on observed conditions.

A doctrinal execution example shows the difference:

By anchoring actions to triggers rather than times, the plan automatically absorbs delays without desynchronizing supporting elements.

3. Step Through the Operation Phase-by-Phase

When walking through a scenario on the sand table, structure the exercise through discrete operational phases:

Phase I: Ingress & Shaping

Phase II: Decisive Action

Phase III: Consolidation & LOA

4. Rehearse Friction and Branch Plans

A sand table walk-through is not meant to show a "best-case scenario"—it is designed to test how your control measures handle unexpected friction:

Executing Control Measures in Phaseline.app

Digitizing graphic control measures with Phaseline keeps planning clean, visual, and easily editable:

By grounding your sand table walkthroughs in formal graphic control measures and event-based triggers, you build operational plans that remain synchronized even when contact occurs.

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